I added more details to the clothes by fixing the UVs.
These are the new and much better UVs
The New Clothes UVs.
The new body UVs:
The Old and Bad UVs:
The difference is that many of the new UVs are squared out, and manage to take up more space in the square. Hence, there will be much more texel density and there will be much more detail in the texture of the model. The results can be seen below in the final clothes model.